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Bats (Earth-AD)

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See also Batman for a complete list of references to distinguish between these closely named or closely related articles.

Race Template
Race Template
Bats (Earth-AD)

[[Image:|200px|center|Bats (Earth-AD)]]
Name
Bat-Men
Universe

BodyType
Humanoid (with bat-like features, including wings)

AvgHeight
6'0" (and up)

Eyes

Hair

Skin
Bat-like

Number of Limbs

Number of Fingers

Number of Toes

Special Adaptations
Three claw fingers on each hand, three claw toes on each foot, and a Bat-Man's forearms are developed as wings with a thin membrane connecting the wing to the underside of each limb.

Origin
Origin

StarSystemOfOrigin

HomePlanet

Creators

First appearance
Last appearance

Contents

History

Many years ago, on an Earth of an alternate dimension, there lived a man named Dr. Michael Grant. Grant was a scientist who had developed an experimental chemical agent known as Cortexin. He tested his mutagenic drug on several species of animals inside of his laboratory including, apes, rats, bats and tigers. The exact purpose or nature of the Cortexin compound remains shrouded in mystery however.

Shortly after beginning the initial stages of his experiments, the world fell sway to a global catastrophe commonly referred to as the Great Disaster. Earthquakes and tidal waves erupted all across the globe and the nations of Earth found themselves at the mercy of nuclear Armageddon. Dr. Grant did not survive long enough to see his experiments come to fruition, but the lasting after-effects produced a legacy that would endure for centuries.

A large section of the Earth was rendered uninhabitable due to atmospheric nuclear radiation. However, the radiation produced a mutagenic side-effect with the surviving Cortexin-infected animals from Dr. Grant's labs. Not only were they safe from the long-term side-effects of nuclear fallout, but the strange drug permanently altered their genetic structure. With each successive generation, the various animal species began to evolve adopting specific physical human characteristics. Within two human generations, apes, birds, felines, canines and many other breeds were developing heightened intellect, bipedal locomotion, extra fingers, toes, thumbs and even the ability to articulate.

As each race grew in strength and numbers, they began to form primitive tribal societies and family clans. Many of the clans did not live in harmony with their cousins, and a culture of survival of the fittest soon developed among them.

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Powers and Abilities

Powers

Bat-Men possess the ability of winged-flight.

Abilities

None known.

Average Strength level

A Bat-Man possesses a proportionate strength level equitible to that of an average, adult male macrobat.

Weaknesses

None known.

Habitat

Habitat: Bat-Men prefer to live in cool, dark cavernous areas; They are most frequently found in the caves of South America on Earth-AD
Gravity: Earth gravity (0.997 32 g)
Atmosphere: Bat-Men thrive in an oxygen/nitrogen rich atmosphere
Population: Population of this race is unknown.

Miscellaneous

Type of Government: Tribal; each tribe or clan of Bat-Men is presided over by a single chieftain
Level of Technology: Primitive, but will make use of pre-Disaster technology circa 20th century Earth.
Cultural Traits: Cultural traits unknown.
Representatives: No Known representatives.


Notes

  • The Bat-Men of Earth-AD are not to be confused with the super-hero known as Batman or the villain known as Man-Bat (though the latter does share many physical similarities to the average Bat-Man).

Recommended Readings

Related Articles


Trivia

  • No trivia.


See Also

Links and References

  • None.
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