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The Doctor (Earth-50)

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Character Template
Character Template
The Doctor

[[Image:|200px|center|The Doctor (Earth-50)]]
Real Name
Unknown
Current Alias
The Doctor

Identity

Alignment

Affiliation

Universe

Base Of Operations
Garden of Ancestral Memory

Characteristics
Gender

Hair

Status
Citizenship

Marital Status

Occupation
Earth's Shaman

Origin
Origin
Inherited his powers from the previous doctor before him upon his death.

First appearance
Last appearance

Stormwatch Vol. 1 #50


Contents

History

The Doctor is an African-American who was a member of The Changers, a group lead by former superhero, The High. The group also included the first Engineer. The group’s goals were to change the world by removing the structure of society itself. Ideally, there would be no more laws, authoritarian structures crime or war. The Doctor drugged all of London with the hallucinogen DMT. His place in The High's plan was to initiate a program of public education about the natural resources of the world, such as plants and magic, to show people a whole new world just sideways of the current one. Stormwatch attacked the group’s base to stop them and the Doctor was killed by a Hammerstrike Deep Sanction Missile, a bio-war payload and tailored acid bomb.

The Doctor is seen afterwards as part of the collective Doctors in the Garden of Ancestral Memory, where he gives his guidance to Jeroen Thorndike.


Powers and Abilities

Powers

Sorcery: There is always only one Doctor at any given time, who is the latest in a long line of shamans protecting the entire planet. Each doctor is as powerful as the sum of all preceding Doctors, each of whom was also as wise and powerful as the sum of all preceding Doctors, hence, each new Doctor is more powerful than his immediate predecessor. The Doctor's vast magical abilities can do almost anything, as long as he can conceive and believe in his abilities in poetic terms, although more powerful feats can take their toll both on the Doctor and the planet's ecosystem. His power is to move things from here to there, change this thought to that thought, step behind the scenes and rearrange the set remix reality. All he has to do is draw a detailed mental picture and reality builds it for him. Instead of a village he currently works on a Planetary scale to protect mankind. The Doctor can alter reality through magic.

  • Transmutation
  • Time Travel
  • Time Manipulation
  • Reality Alteration
  • Flight
  • Healing
  • Teleportation
  • Energy Manipulation
  • Energy Projection
  • Force-Field Generation
  • Nature Manipulation
  • Morphing
  • Empathy
  • Precognition
  • Dimensional Teleportation: capable of movement beyond three dimensional space.
  • Conjuration
  • Telepathy
  • Telekinesis
  • Levitation

Enlightened Senses: the Doctor through natural evolution of his position has developed fifteen new senses, making him completely enlightened. He cant help but be naturally empathize with every living creature in existence.

Reincarnation: the doctor as the shaman of earth is literally unending, it is almost impossible to kill him and even if one is to succeed, upon his death, the singularity opens up around the next in line and he will know everything that all the doctors through time has, therefore experience is not required.

Garden of Ancestral Memory: When a Doctor dies, their spirit goes to the Garden of Ancestral Memory, where they can be visited by the current Doctor, and advise him. It is his connection to this realm that allows the doctor instant understanding of anything that happens on earth. Its a tether to the Earths consciousness on a spiritual level. Thus this knowledge comes as more of a intuitive feeling as well as actual given knowledge. The Garden is in the dimension known as the Dreamtime, (a metaphysical place of ancestral memory on a alternate plane.) It is made up of everything good and bad about the human race. It contains every birth, every death, every idea, every triumph, every failure, every murder, every mutilation, every kiss, every caress, all the love, all the hate.

Racial Memory: The Doctor has Access to the racial memories of humananities ancestors, their emtire lives from birth to death flow through him.

Abilities

Occultism

Historical Scholar

Polymath: the Doctor for all intensive purposes is a master of all trades though it usually falls to what he chooses to know out of his long existence on the earth.

Strength level

Unknown.

Weaknesses

Human Condition: as a being naturally human he suffers from the same failings as any human.

Psionics: a advanced use of Psionics that has the effect of disrupting his interpretation of his "ancestral memory" can disrupt his ability to use his abilities all together.

Drugs: the doctor is susceptible to drugs as they affect him like any other human if he is caught unaware.


Paraphernalia

Equipment: None known.
Transportation: Flight, Teleportation
Weapons: None known.


Notes

  • No special notes.

Trivia

  • No trivia.


See Also


Recommended Reading

  • None.


Links and References

Footnotes





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